![]() The reason that the Dash is so important this time is because of how one-on-one fights are structured. Since "Kick" was taken off the control map, it has been replaced with a "Dash" command that plays a much more significant role in the gameplay than in past iterations. ![]() The kick command has been removed from the control scheme too, and your assault types are now modified by the other buttons in conjunction with the generic attack button. Best described as a mix of Virtual On and Budokai 2, Tenkaichi has lost a lot of Budokai 3's flashier special techniques like the Dragon Rush and Hyper Mode, but retained the much more important Teleport counter to avoid your opponent's power strikes. ![]() This means that while there are definite similarities in the mechanics and design, this Budokai is noticeably different than the ones we've had before.Ĭell rocks. No longer developed by Dimps, the latest DBZ foray is handled by the action and grappling experts at Spike (Crimson Tears, King of Colosseum, and Fire Pro Wrestling). Of course, one of the reasons that the game is better this year compared to last is because the production team has been switched out to keep things fresh.
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